Thursday, January 22, 2026
Technology
2 min read

Revolutionary Modular Rigs for Environment Animation in Unreal Engine

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January 21, 20261 day ago
Modular Rig for Environment Animation in Unreal Engine

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Technical Artist Joe Chu demonstrated using Unreal Engine for rigging and environment animation. He created a modular control rig for a mechanical prop, proving the engine's capability beyond typical uses. This approach allows for complex motion by segmenting prop parts for animation, with existing engine support for modules like hinges and pistons.

Unreal Engine is not usually the software that is used for rigging and animation, but Technical Artist Joe Chu proves that it can be with his experiments with Modular Control Rigs for simple environment animations. In his latest showcase, he used a mechanical prop, something like an engine, and applied a Modular Rig to make it move. He noted that it's possible to move beyond single-joint motion "as long as the prop parts are spitted with animation in mind," building a skeleton and painting skin weights directly in UE works well for moderate complexity props, and mechanical modules like Hinge and Piston are already well supported in the engine.

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    Unreal Engine Modular Rigs for Environment Animation