Friday, January 23, 2026
Technology
6 min read

Razer CEO Slams 'AI Slop,' Calls for Tools to Empower Game Developers

GamesIndustry.biz
January 20, 20262 days ago
Razer boss says consumers are sick of AI slop, but they want tools that help "developers make great games"

AI-Generated Summary
Auto-generated

Razer CEO Min-Liang Tan stated consumers reject "generative AI slop" in games, such as flawed character models or poor storylines. However, he believes AI has significant value when used as tools to assist game developers. These tools can improve game quality by speeding up testing, identifying bugs, and refining game narratives, ultimately helping studios create better gaming experiences.

The boss of peripheral specialist Razer, Min-Liang Tan, has said consumers do not want "generative AI slop" but do want tools that help studios make good games. Speaking to The Verge's Decoder podcast, the industry veteran was asked about his firm's $600 million investment into artificial intelligence, which will see it hire 150 AI engineers. Host Nilay Patel pointed to the disconnect between how the people playing video games and what companies in the space appear to view the technology, with Tan replying that he thinks there is value in AI in game development. "So, I would say that the question is: 'What are we unhappy with?' When I say we, I mean us as gamers. I think we’re unhappy with generative AI slop, right? Just to put it out there. And that’s something that I’m unhappy with," Tan said. "Like any gamer, when I play a game, I want to be engaged, I wanna be immersed, I wanna be able to be competitive. I don’t want to be served character models with extra fingers and stuff like that, or shoddily written storylines, so on and so forth. I think for us, we’re all aligned against gen AI slop that is just churned out from a couple of prompts and stuff like that. "What we aren’t against, at least, from my perspective, are tools that help augment or support, and help game developers make great games. And I think that’s fundamentally what we are talking about at Razer, right? So if we’ve got AI tools that can help game developers QA their games faster, better, and weed out the bugs, I think, along the way, we’re all aligned, and we would love that. If we could get game developers to have the opportunity to create better, to check through typos and things like that, to create better games, I think we all want that. So I think that’s the way that we see it." In August 2025, Razer partnered with Side to launch a player testing solution that uses AI to process feedback.

Rate this article

Login to rate this article

Comments

Please login to comment

No comments yet. Be the first to comment!
    Razer CEO: AI 'Slop' Bad, Dev Tools Good